House of Ashes was released for PlayStation 4, PlayStation 5, Windows, Xbox One, and Xbox Series X/S on 22 October 2021, to mixed reviews. Several critics deemed it an improvement from the previous two instalments in the anthology, and points of praise included the replay value, QTE intensity, cinematography, multiplayer modes, and likeability of the Iraqi character. Critiques were directed towards the game's pacing, scare factor, facial animations, texture and animation glitches, and handling of the Iraq War. The fourth game in the series and the season one finale, The Devil in Me, was revealed in a teaser trailer at the end of House of Ashes and released on 18 November 2022. (Full article...)
The story is set in the fantasy world of Vana'diel, where player-created avatars can both compete and cooperate in a variety of objectives to develop an assortment of jobs, skills, and earn in-game item rewards. Players can undertake an array of quests and progress through the in-game hierarchy and through the major plot of the game. Since its debut in 2002, five expansion packs have been released along with six add-on scenarios. Each expansion pack and add-on brings a new major storyline to the Final Fantasy XI world, along with numerous areas, quests, events and item rewards.
In 2015, Square Enix released the final main scenario for Final Fantasy XI titled Rhapsodies of Vana'diel. Final Fantasy XI became the final active server on the PlayStation 2 online service. Support for the PlayStation 2 and Xbox 360 versions was ultimately ended on March 31, 2016, leaving only the PC platform playable. A mobile client for the game was under development by Square Enix in collaboration with Korean developer Nexon, using Unreal Engine 4, but was cancelled in late 2020. A spin-off mobile game, Final Fantasy Grandmasters was released on September 30, 2015. A new, episodic story series titled The Voracious Resurgence was added to the game in 2020, concluding in June 2023. In May 2022 rumors had circulated that FFXI may soon be shutting down. Yoji Fujito released a statement noting that this was not the case and users should not worry about the services being shut down any time soon. (Full article...)
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Pokémon Channel, released in Japan as Pokémon Channel ~Together with Pikachu!~, is a 2003 video game in the Pokémon series developed by Ambrella and published by The Pokémon Company and Nintendo for the GameCube. The player's goal is to help Professor Oak refine and promote his TV network through watching broadcasts with the mouse-like Pikachu. The game contains elements of the adventure, digital pet, and simulation genres. The player can explore full 3D environments, have Pikachu converse with other Pokémon, and collect various items.
The game was developed rather quickly as a sequel to the Nintendo 64 title Hey You, Pikachu! and to promote the Nintendo e-Reader accessory, and uses a novel 3D texturing effect. It was first showcased at Electronic Entertainment Expo (E3) 2003 and later through a month-long series of promotional events in Sapporo, Hokkaido, Japan. It was released on July 18, 2003, in Japan, December 1 in North America, and April 2, 2004, in Europe. In Japan, the game sold 66,373 copies in its first year. It received mixed reviews, which generally criticized its low level of interactivity and repetitive sound effects, though its collecting aspects and visuals were somewhat better received. (Full article...)
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Cloud is a 2005 puzzle video game developed by a team of students in the University of Southern California's (USC) Interactive Media Program. The team began development of the game for Microsoft Windows in January 2005 with a US$20,000 grant from the USC Game Innovation Lab; the game was released as a free download that October. By July 2006, the hosting website had received 6 million visits, and the game had been downloaded 600,000 times.
The game centers on a boy who dreams of flying while asleep in a hospital bed. The concept was partially based on lead designer Jenova Chen's childhood; he was often hospitalized for asthma and would daydream while alone in his room. Assuming the role of the boy, the player flies through a dream world and manipulates clouds to solve puzzles. The game was intended to spark emotions in the player that the video game industry usually ignored.
Final Fantasy Type-0 is a 2011 action role-playing game developed and published by Square Enix for the PlayStation Portable (PSP). Released in Japan on October 27, 2011, Type-0 is part of the Fabula Nova Crystallis subseries, a set of games sharing a common mythos which includes Final Fantasy XIII and XV. The gameplay, similar to Crisis Core: Final Fantasy VII, has the player taking control of characters in real-time combat during missions across Orience. The player also engages in large-scale strategy-based battles on the world map, and has access to a multiplayer option during story missions and side quests.
The story focuses on Class Zero, a group of fourteen students from the Vermillion Peristylium, a magical academy in the Dominion of Rubrum. When the Militesi Empire launches an assault on the other Crystal States of Orience, seeking to control their respective crystals, Class Zero is mobilized for the defense of Rubrum. Eventually, the group becomes entangled in the secrets behind both the war and the reason for their existence. The setting and presentation were inspired by historical documentaries, and the story itself was written to be darker than other Final Fantasy titles.
The game was originally announced as a title for mobile phones and the PSP called Final Fantasy Agito XIII. It was directed by Hajime Tabata, who took up the project after completing Before Crisis: Final Fantasy VII. Initially designed to provide players with easy access to the Fabula Nova Crystallis universe, the mobile version was eventually cancelled and the game's title was changed to distance it from the subseries' flagship title Final Fantasy XIII. Releasing to strong sales, it received praise for its story and gameplay, but was criticized for its camera control and artificial intelligence. Further games related to Type-0 have also been developed, including a high definition remaster that was released internationally in March 2015. (Full article...)
The original Paper Mario began as a sequel to Super Mario RPG (1996), developed by Square for the Super Nintendo Entertainment System. Changes in development resulted in the game becoming a standalone game titled Mario Story in Japan. Although the early games in the series were well-received, Kensuke Tanabe wanted each one to have different genre and core gameplay elements. This led the series to slowly move genres from role-playing to action-adventure, though some role-playing elements are still present later in the series.
The first two games in the series, Paper Mario and The Thousand-Year Door, received critical acclaim, and were praised for their story, characters, and unique gameplay. When Paper Mario: Sticker Star was released in 2012, the series began to receive many complaints about its change in genre, removal of original fictional races, and less unique character designs, but continued to garner praise for its writing, characters, music, and enhanced paper-inspired visuals. Super Paper Mario is the best-selling game in the series, with 4.3 million sales as of 2019. The series has collectively sold 12.54 million copies. (Full article...)
Doom was announced as Doom 4 in 2008, and that version underwent an extensive development cycle with different builds and designs before the game was restarted in 2011 and re-revealed as simply Doom in 2014. It was tested by customers who pre-ordered the 2014 MachineGames game Wolfenstein: The New Order and the general public. Mick Gordon composed the music, with contributions by Richard Devine. The game also has an online multiplayer component and a level editor known as "SnapMap", co-developed with Certain Affinity and Escalation Studios respectively.
Doom was well received by critics and players. The single-player campaign, graphics, soundtrack, and gameplay received considerable praise, whereas the multiplayer mode drew significant criticism. It was the second best-selling video game in North America and the United Kingdom in the week of its release and sold over 500,000 copies for PCs by the end of May 2016. A sequel, Doom Eternal, was released in March 2020. A prequel, Doom: The Dark Ages, is set to be released in 2025. (Full article...)
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Kim Kitsuragi is a character in the 2019 detective video game Disco Elysium. As a non-playable companion character, he assists the player character in solving a murder that comprises the game's main plot. Kitsuragi is defined by his Asian-inspired culture, private queerness, and calm, stoic personality. He was noted by journalists and academics for his reactions to the player's choices, ranging from deadpan quips to moments of approval and vulnerability.
Kitsuragi was designed by the Estonian studio ZA/UM under the direction of Robert Kurvitz. The writer had previously developed the fictional setting for a novel and tabletop role-playing sessions. The team wanted to innovate on typical dialog trees seen in role-playing video games, deciding to only reveal aspects of Kitsuragi's character in specific situations. They decided that the character should have a "vaguely French" accent, leading them to cast the actor Jullian Champenois for his voice performance.
Kim Kitsuragi received acclaim as a standout character from Disco Elysium. Critics highlighted his subtle responses, moral integrity, and endearing presence, describing how his interactions contributed to the game's most memorable moments. Kitsuragi was celebrated as one of the best video game characters of 2019, with journalists noting his exceptional writing, design, and performance. His portrayal is recognized for reflecting Disco Elysium's themes and offering a nuanced representation of queer and cultural experiences. (Full article...)
In the game, players take control of a single character from one of three humanoid races to either complete the story in single-player mode or to challenge other players in onlinemultiplayer matches. They can select heavily armed Meccaryns equipped with jet packs, or amphibiousspell-castingSea Reapers; the game's subtitle, "Citizen Kabuto", refers to the last selectable race, a thundering behemoth who can execute earthshaking wrestling attacks to pulverize its enemies. The single-player mode is framed as a sequential story, putting the player through a series of missions, several of which test the player's reflexes in action game-like puzzles.
Game critics praised Giants for its state-of-the-artgraphics on Windows computers, a humorous story, and successfully blending different genres. Criticisms focused on crippling software bugs and the lack of an in-game save feature. The console version rectified some of the flaws found in the PC versions, at the cost of removing several features. The game initially sold poorly for Windows and PlayStation 2, but it sold well afterwards, and gained a cult following. (Full article...)
... that classified documents of the United States were partially leaked onto a Discord server for the video game Minecraft?
... that Terra Invicta's development company is a group of former volunteer video game modders that decided to release their own game after the success of their mod?
... that before Sarah Elmaleh voiced the player character in the video game Anthem, developed by BioWare, she voiced characters in a mod of an earlier BioWare game?
The first computer game Wright designed was Raid on Bungeling Bay in 1984, but it was SimCity that brought him to prominence. The game was published by Maxis, which Wright co-formed with Jeff Braun. Wright continued to innovate on the game's central theme of simulation with numerous other titles including SimEarth and SimAnt. (Full article...)
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Fischbach in 2018
Mark Edward Fischbach (/ˈfɪʃˌbɑːk/FISH-bahk; born June 28, 1989), known online as Markiplier, is an American YouTuber, filmmaker, and actor. One of the most popular YouTubers on the platform, he is known for his "Let's Play" videos of indiehorror games. He was listed by Forbes as the third-highest-paid content creator on the platform in 2022, and has won four Streamy Awards and a Golden Joystick Award. He has spun off his YouTube fame into a media career, venturing into acting and filmmaking.
After joining YouTube in 2012, Fischbach became popular on the platform with Let's Plays of Amnesia: The Dark Descent (2010) and the Five Nights at Freddy's series; as of 2024, his channel had over 37 million subscribers. He signed with talent agency William Morris Endeavor in 2016. While with the agency, he released a clothing line, wrote and directed the YouTube Original series A Heist with Markiplier (2019) and In Space with Markiplier (2022), and hosted or co-hosted two podcasts which reached No. 1 on Spotify. (Full article...)
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Gunpei Yokoi (横井 軍平, Yokoi Gunpei, 10 September 1941 – 4 October 1997), sometimes transliterated as Gumpei Yokoi, was a Japanese toy maker and video game designer. As a long-time Nintendo employee, he was best known as creator of the Game & Watch handheld system, inventor of the cross-shaped Control Pad, the original designer of the Game Boy, and producer of a few long-running and critically acclaimed video game franchises such as Metroid and Kid Icarus. (Full article...)
Born in Sonobe, Kyoto, Miyamoto graduated from Kanazawa Municipal College of Industrial Arts. He originally sought a career as a manga artist, until developing an interest in video games. With the help of his father, he joined Nintendo in 1977 after impressing the president, Hiroshi Yamauchi, with his toys. He helped create art for the arcade game Sheriff, and was later tasked with designing a new arcade game, leading to the 1981 game Donkey Kong. (Full article...)
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Rolfe in character as the Nerd in 2021
James D. Rolfe (born July 10, 1980) is an American YouTuber, filmmaker, and actor. He is best known for creating and starring in the comedic retrogaming web series Angry Video Game Nerd (2004–present). His spin-off projects include reviews of retro films, television series, and board games. He is considered a pioneer of internet gaming videos, and is noted for his widespread influence on YouTube content after the series premiered on the site in 2006.
Rolfe began creating homemade video productions in the late 1980s, having filmed more than 270 video productions by 2004. Among these were the first Angry Video Game Nerd episodes (originally known as Bad NES Games, and later Angry Nintendo Nerd), which were released on his Cinemassacre website in 2004. Two years later, he gained mainstream attention when the series went viral after being published to YouTube. Following its success, Rolfe released a feature-length film based on the series in 2014, which received mixed critical reception. (Full article...)
Toriyama first achieved mainstream recognition for creating the manga series Dr. Slump, for which he earned the 1981 Shogakukan Manga Award for best shōnen/shōjo. Dr. Slump went on to sell over 35 million copies in Japan. It was adapted into an anime, with a second series created in 1997, 13 years after the manga ended. (Full article...)
John Bruce Thompson (born July 25, 1951) is an American activist and disbarred attorney. As an attorney, Thompson focused his legal efforts against what he perceives as obscenity in modern culture. Thompson gained recognition as an anti-video game activist, criticizing the content of video games and their alleged effects on children. He also targeted rap music and radio personality Howard Stern.
Thompson's legal career was further recognized for his actions against the Florida Bar, including challenging its constitutionality in 1993. In 2008, he was permanently disbarred by the Supreme Court of Florida for inappropriate conduct, including making false statements to tribunals and disparaging and humiliating litigants. (Full article...)
Charles Andre Martinet (born September 17, 1955) is an American actor. He is best known for voicing Mario in the Super Mario franchise, portraying him from 1991 to 2023. He also voiced other characters in the series such as Luigi, Wario, Waluigi, and the baby equivalents of Mario and Luigi, prior to stepping down as voice actor to become an official brand ambassador for the series.
Yuji Naka (中 裕司, Naka Yūji, born September 17, 1965), credited in some games as YU2, is a Japanese video game designer and programmer. He is the co-creator of the Sonic the Hedgehog series and was the president of Sonic Team at Sega until his departure in 2006.
Daigo Umehara (Japanese: 梅原 大吾, Hepburn: Umehara Daigo, born 19 May 1981) is a Japanese esports player and author who competes competitively at fightingvideo games. He specializes in 2D arcade fighting games, mainly those released by Capcom. Known as "Daigo" or "The Beast" in the West and "Umehara" (ウメハラ, written in katakana instead of kanji) or "Ume" in Japan, Daigo is one of the world's most famous Street Fighter players and is often considered its greatest. His longevity is seen as an incredibly rare thing in the world of competitive video games. He currently holds a world record of "the most successful player in major tournaments of Street Fighter" in the Guinness World Records and is a six time Evo Championship Series winner.
Before properly being called a pro gamer from signing a sponsorship deal with Mad Catz, Japanese media usually referred to Daigo as "the god of 2D fighting games" (2D格闘ゲームの神, 2D Kakutō Gēmu no Kami). (Full article...)
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Kojima at SXSW 2025
Hideo Kojima (小島 秀夫, Kojima Hideo, born August 24, 1963) is a Japanese video game designer. Regarded as one of the first auteurs of video games, he developed a strong passion for film and literature during his childhood and adolescence, which in turn has had a significant influence on his games. In 1986, Kojima joined Konami, for which he directed, designed and wrote Metal Gear (1987) for the MSX2, the game that laid the foundations for the stealth genre and the Metal Gear franchise, his best known and most acclaimed work. At Konami, he also produced the Zone of the Enders series, as well as designing and writing Snatcher (1988) and Policenauts (1994), graphic adventure games regarded for their cinematic presentation.
Kojima founded Kojima Productions within Konami in 2005, and he was appointed vice president of Konami Digital Entertainment in 2011. Following his departure from Konami in 2015, he refounded Kojima Productions as an independent studio; his first game outside Konami, Death Stranding, was released in 2019. (Full article...)
Michael Morhaime (born November 3, 1967) is an American video game developer and entrepreneur. He is the chief executive officer (CEO) and founder of Dreamhaven, located in Irvine, California. Morhaime is best known as the co-founder and the former president of Blizzard Entertainment, a subsidiary of Activision Blizzard, Inc., that was founded in 1991 as Silicon & Synapse. He served on the Vivendi Games executive committee from January 1999, when Blizzard Entertainment, Inc. became a subsidiary of Vivendi Games, until July 2008. (Full article...)
Persson began developing video games at an early age. His commercial success began after he published an early version of Minecraft in 2009. Prior to the game's official retail release in 2011, it had sold over ten million copies. After this point Persson stood down as the lead designer and transferred his creative authority to Jens Bergensten. In September 2014 Persson announced on his personal website that he had concluded he "[didn't have the connection to his fans he thought he had]", that he had "become a symbol", and that he did not wish to be responsible for Mojang's increasingly large operation. He left Mojang in November of that year, selling his company to Microsoft reportedly for US$2.5 billion. The acquisition made Persson a billionaire. (Full article...)
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Lim Yo-hwan in 2021
Lim Yo-hwan (Korean: 임요환; Hanja: 林遙煥, born September 4, 1980), known online as SlayerS_'BoxeR' (usually shortened to BoxeR), is a former professional player of the real-time strategy computer game StarCraft. He is often referred to as "The Terran Emperor", or simply "The Emperor", and is widely considered to be one of the most successful players of the genre as well as a pop culture icon.
Lim won his first StarCraft: Brood War tournament in 1999. From 2001 to 2002, he won multiple major championships, including two OnGameNet Starleague titles and two World Cyber Games gold medals. In 2002, he also created the team Team Orion, which later became SK Telecom T1 (SKT T1) in 2004. He began his compulsory military service in 2006, where he played on South Korea's newly formed Air Force esports team Airforce Challenge E-sports. In late 2010, he retired from StarCraft: Brood War and founded the StarCraft II team SlayerS. He then briefly returned to SKT T1 as a coach in 2012 before retiring due to health related issues. Lim finished his playing career with a record of 603 wins and 430 losses (58.4%). (Full article...)
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Uematsu in 2011
Nobuo Uematsu (植松 伸夫, Uematsu Nobuo, born March 21, 1959) is a Japanese composer and keyboardist best known for his contributions to the Final Fantasy video game series by Square Enix. A self-taught musician, he began playing the piano at the age of twelve, with English singer-songwriter Elton John as one of his biggest influences in pursuing a musical career.
Uematsu joined Square in 1986, where he first met Final Fantasy creator Hironobu Sakaguchi. The two later worked together on many games at the company, most notably in the Final Fantasy series. After nearly two decades with Square, Uematsu left in 2004 to create his own production company and music label, Dog Ear Records. He has since composed music as a freelancer for other games, including ones developed by Square Enix and Sakaguchi's studio Mistwalker. (Full article...)
In 2013, he resigned from id Software to work full-time at Oculus VR as their CTO. In 2019, he reduced his role to Consulting CTO so he could allocate more time toward artificial general intelligence (AGI). In 2022, he left Oculus to work on his AGI startup, Keen Technologies. (Full article...)